Resembling giant, floating fish skeleton, each Carrier arrives above the battlefield armed with a contingent of smaller Scrin Invader fighters, which immediately detach from it and swarm around their target, firing plasma weapons. When working together these fighters are able to deal significant damage, and if destroyed the Carrier is able to "grow" a replacement.
However, carriers are perhaps most dangerous when generating an ion storm, as they were apparently able to do at will. It has been observed that these ships actually regain hull integrity while in an ion storm. While harming human forces, ion storms enhance the fighting capability of Scrin aircraft in particular. Carriers have also been witnessed possessing an energy shield, similar to that seen on the Annihilator Tripod and Devastator Warship, which greatly enhances their durability.
These are considered analogous to our aircraft carriers in that they both transport vessels for combat aircraft, that they are the main ships of a fleet, and that they have very few defenses of their own. However they can fly, carry twice as many aircraft as the current aircraft carrier, can utilize shields, and can create ion storms which distinguishes them greatly from the aircraft carriers of GDI.
IonStorm The Planetary Assault Carrier manipulates weather via the use of Tiberium to generate an Ion Storm around the carrier that buffs Scrin aircraft by adding +25% damage and reducing incoming damage by adding 25% damage reduction, heals Scrin aircraft by 5% life per second of Ion Storm effect and inflicts damage to hostile units in a short radius around it. Note that all hostile Scrin aircraft only take 20% of this damage. This power has a 60 second cooldown and is canceled if the carrier moves
Stormrider The Planetary Assault Carrier is buffed upon entering an Ion Storm by adding +25% damage and reducing incoming damage by adding 25% damage reduction, and being healed for 5% of its life for every second of the Ion Storm effect. This effect is lost shortly after it leaves the storm.
Planetary Assault Carrier can be equipped with shields that add an additional 2500 hit points protection with the same armor as the carrier. Shields will return to full strength if damaged or destroyed after 2 minutes. Shields protect Planetary Assault Carrier from one EMP blast, but the shield is destroyed if the aircraft is EMP'd.
Traveler enginesTraveler-59 warships can be upgraded with advanced engines for even swifter tactical strikes. Researching Traveler Engines increases the speed of Planetary Assault Carrier by 30%
The menacing Planetary Assault Carriers are often the spearheads of a Scrin aerial assault, contributing swarms of Invader Fighters to any battle. The ability to generate Ion Storms and detect stealth units makes them even more valuable in any war fleet. Each Planetary Assault Carrier comes with 8 Invader fighters that can be deployed to destroy targets. Planetary Assault Carriers regenerate lost fighters slowly over time.