工業設計專業英語-第3版

工業設計專業英語-第3版

《工業設計專業英語-第3版》是2012年北京理工大學出版社出版的圖書,作者是何人可。該書主要收錄了適用於設計史及理論、設計基礎等領域的英語辭彙。

基本介紹

  • 書名:工業設計專業英語-第3版
  • 作者:何人可 
  • ISBN:9787564062620
  • 頁數:303
  • 定價:43.00元
  • 出版社:北京理工大學出版社
  • 出版時間:2012-8
  • 副標題:工業設計專業英語
內容簡介,目錄,

內容簡介

《面向21世紀高等院校規劃教材:工業設計專業英語(第3版)》是根據全國工業設計專業教學指導組審訂的工業設計專業英語教學大綱編寫的全國統編教材,選材基本上涵蓋了工業設計的學科領域,包括了設計史及理論、設計基礎、產品設計、平面設計、環境設計、設計技術等內容。另外,在每課的課文後面還附錄了若干篇相關的閱讀短文,以擴大閱讀範圍,增加專業辭彙量。

目錄

Unit 1 Design History & Theory
Lesson 1 Design-Led Innovation
Lesson 2 Design Revolution: An Interview with Emily Pilloton
Lesson 3 Interaction Design
Lesson 4 The Kyoto Design Declaration: Building a Sustainable Future
Lesson 5 Design and Culture
Lesson 6 Italian Design
Unit 2 Design Fundamental
Lesson 7 Why User Experience Cannot Be Designed
Lesson 8 Painter-Van Gogh
Lesson 9 Myths about Paper Prototyping
Lesson 10 On the Case Study Method of Research and Teaching in Design
Lesson 11 User Research Strategies: What Works, What Does Not Work
Lesson 12 Handmade and Craftsman
Unit 3 Product Design
Lesson 13 Sir Jonathan Ive, the British Man Behind the Design of Apples Iconic Products
Lesson 14 The Mobile Office
Lesson 15 iPod: 10 Breathtaking Years of lndustrial Design
Lesson 16 Does Culture Matter for Product Design
Lesson 17 Insect and Design
Lesson 18 A Bitter Pill to Swallow: The Rise and Fall of the Tablet Computer
Unit 4 Visual Design
Lesson 19 Understanding Web Design
Lesson 20 Information Design: the Understanding Discipline
Lesson 21 Communication as Design
Lesson 22 Do Typefaces Really Matter?
Lesson 23 Bifocal Display
Unit 5 Technology & Design
Lesson 24 Saving Advertising (Part Ⅰ)
Lesson 25 Just in Time Design
Lesson 26 How Much Do We Need?—Materials Knowledge
Lesson 27 Eye Tracking
Lesson 28 3-D Printers Redefine Industrial Design
Lesson 29 Brain, Body and Bytes: Psychophysiological User Interaction
Lesson 30 Behind the Google Goggles, Virtual Reality
Unit 6 Service Design
Lesson 31 Copycat Design as An Open Platform for Innovation
Lesson 32 The Future of Context: Mobile Reading from Google to Flipboard to FLUD
Lesson 33 Making Things Fun: an Introduction to Gamification
Lesson 34 The Truth about SoLoMo

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