1. Jianfeng Dong, Xirong Li and Duanqing Xu. Cross-Media Similarity Evaluation for Web Image Retrieval in the Wild. Transactions on Multimedia, 2018.
2. TingTing Qiao, Jianfeng Dong, Xirong Li and Duanqing Xu. Exploring Human-like Attention Supervision in Visual Question Answering. In Proc. of AAAI, 2018.
3. Jianfeng Dong, Shaoli Huang, Duanqing Xu, and Dacheng Tao. DL-61-86 at TRECVID 2017: Video-to-Text Description. In TRECVID workshop, 2017.
4. Li Wei, Zhao Lei, Lin Zhejie, Xu Duanqing and Lu Dongming. Non-local Image Inpainting using Low-rank Matrix. Computer Graphics Forum volume 34(2015), number 6
5. Jianfeng Dong, Xirong Li, Shuai Liao, Jieping Xu, Duanqing Xu and Xiaoyong Du. Image Retrieval by Cross-Media Relevance Fusion. In Proceedings of the 23rd ACM international conference on Multimedia, 173-176
6. Yang Bing, Xu Duanqing, Tang Dawei, Yang Xin and Zhao Lei. Aesthetic Visual Style Assessment on Dunhuang Murals. Journal of Shanghai Jiaotong University (Science), v19, n1, p 28-34, February 2014
7. Bing Yang, Duanqing Xu. Color boosted visual saliency detection and its application to image classification. Multimedia Tools and Applications, v 69, n 3, p 877-896, April 2014
8. Yang Xin, Yang Bing, Wang, Pengjie and Xu Duanqing. MSKD: multi-split KD-tree design on GPU. Multimedia Tools and Applications, November 22, 2014
9. Xin Yang, Duanqing Xu, Lei Zhao. Applied Soft Computing. Efficient Data Management on GPU, 2013, 13(2013): 1-8.
10. Xin Yang, Duanqing Xu, Lei Zhao, Bing Yang. Complex Shading efficiently for Ray Tracing on GPU. Multimedia Tools and Applications. 2013, Published online: DOI 10.1007/s11042-013-1712-5.
14. Bing Yang, Duanqing Xu. Studying The Aesthetic Style of Paintings by Multi-cues. Advances in Information Sciences and Service Sciences,2012, 4(11): 193-200.
19. Xin Yang, Duan-qing Xu, Lei Zhao. Journal of Image and Graphics. Real-time viewing of large images based on multi-core architecture, 2011, 16(2): 152-160.
21. Bing Yang, Duanqing Xu. Learning to Recognize the Art Style of Paintings Using Multi-cues. ICM2011.
22. Dawei Tang, Dongming Lu, Duanqing Xu, Bing Yang, Jianming Liu.Localizing artistic objects in frescos through contour based features.In Proceedings of 7th International Symposium on Image and Signal Processing and Analysis,Dubrovnik, Croatia,2011,325-330.
23. Yang, Xin; Xu, Duanqing; Zhao, Lei. Incoherent ray tracing on GPU: Journal of Multimedia, 2010,5(3): 259-267.
28. Zhao, Lei; Xu, DuanQing. Real-time rendering of highly complex dynamic scenes based on parallel multi-core architectures: Proceedings - 2009 International Conference on Information Management and Engineering, ICIME 2009: 593-597.
29. Zhao, Lei; Xu, Duanqing. Immersive display and interactive techniques for the modeling and rendering of virtual heritage environments: Proceedings - 2009 International Conference on Information Management and Engineering, ICIME 2009:601-606.
30. Yang, Xin; Xu, Duanqing; Chen, Wenzhi. Realtime ray tracing on a hibrid parallel architecture: Proceedings of the 1st International Workshop on Education Technology and Computer Science, ETCS 2009(3):894-898.
31. Xin Yang, Duanqing Xu, Lei Zhao. Improved Octree for GPU Raytracing. ACM SIGGRAPH Symposium on Interactive 3D Graphics (I3D). New York, USA, 2009: 6
32. Xin Yang, Duanqing Xu, Lei Zhao. A fast SAH-based construction of Octree. International Conferences in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG). Bory, Czech Republic, 2009: 81-89.
33. Xin, Yang; Xu, Duanqing; Lei, Zhao. Ray tracing dynamic scenes using fast kd-tree base on multi-core architectures: Proceedings - International Conference on Computer Science and Software Engineering, CSSE 2008(2):1120-1123.
34. Zhao, Lei; Wang, Tianming; Xu, Duanqing. A Real-time seamless car display platform based on PC cluster: Proceedings of the 2008 International Conference on Computer Graphics and Virtual Reality, CGVR 2008:29-34.
35. Zhao, Lei; Tianming, Wang; Xu, Duanqing. Real-time modeling and rendering of smoke based on GPU: Proceedings of the 2008 International Conference on Computer Graphics and Virtual Reality, CGVR 2008:77-83.