ICON語言

ICON語言是一種高級程式語言,具有強有力的字元串及結構分析和處理能力,適合於解決人文科學領域中的問題,在歐美許多大學的文科院系,ICON語言作為必修課程。

基本介紹

  • 中文名:ICON語言
  • 具有:強有力的字元串
  • 適合於:解決人文科學領域中的問題
  • 利用:ICON程式語言編寫軟體語言學研究
ICON語言簡介,Introduction,Expression Evaluation,String Scanning,Structures,Graphics Facilities,An Example,

ICON語言簡介

利用ICON程式語言編寫軟體進行語言學研究
將檔案轉換為文本形式之後,就可以著手利用計算機對這些資料進行研究了。研究的內容非常廣泛,不僅可以採用傳統的"筆加卡片"方式進行的研究,如詞語、句子摘錄,詞條排序等,可以方便快捷地通過計算機完成,而且還能完成傳統方式所無法完成或很難完成的工作,如各種語言成分的查找、檢索、統計,字、詞頻的統計,將檔案以特定的方式(如每小句一行)輸出,對字、詞按內碼、筆畫、讀音、部首等屬性信息進行排序,等等。要使計算機完成上述種種任務,離不開各種套用軟體。但是,目前市面上能滿足一般語言學研究者進行語言研究需要的軟體還不多見,這就要求研究者自己掌握一、兩種程式語言,根據自己的需要編寫套用軟體
由美國亞利桑那大學計算機系開發的ICON語言是一種以字元串和結構處理為特色的程式語言,現在已經有了可以在WINDOWS上運行的版本,而且清華大學出版社已經出版了由張衛國教授編著的《ICON語言教程》,中國讀者自學很方便。經過一段時間的學習,筆者已經能夠編寫一些短小的程式,用來進行學習、研究了。例如,利用收集到的語料,對漢語中的一些特殊句式,如"被"字句、"把"字句,進行研究。具體方法是:首先利用編寫的檢索軟體對語料進行定向檢索,把符合條件的檢索結果保存為單獨的檔案,然後可以對這些句式進行結構、搭配、頻率等方面的研究。需要指出的是,這樣得出的檢索結果一般是以行為單位輸出的,一行中不一定包含一個完整的句子,這樣,許多重要的語言信息就無法發現,因此,可以編寫一個程式,使檔案以一行一個句子(或小句)的形式排列,然後再進行檢索,這樣得到的結果就以句子(或小句)的形式輸出,我們就可以對特定的語言現象進行更加深入的分析和研究了。

Introduction

Icon is a high-level programming language with extensive facilities for processing strings and structures. Icon has several novel features, including expressions that may produce sequences of results, goal-directed evaluation that automatically searches for a successful result, and string scanning that allows operations on strings to be formulated at a high conceptual level. Icon also provides high-level graphics facilities.
Icon emphasizes high-level string processing and a design philosophy that allows ease of programming and short, concise programs. Storage allocation and garbage collection are automatic in Icon, and there are few restrictions on the sizes of objects. Strings, lists, and other structures are created during program execution and their size does not need to be known when a program is written. Values are converted to expected types automatically; for example, numeral strings read in as input can be used in numerical computations without explicit conversion. Icon has an expression-based syntax with reserved words; in appearance, Icon programs resemble those of Pascal and C.
Although Icon has extensive facilities for processing strings and structures, it also has a full repertoire of computational facilities. It is suitable for a wide variety of applications. Some examples are:
text analysis
text editing
document formatting
artificial intelligence
expert systems
rapid prototyping
symbolic mathematics
text generation
data laundry
There are public-domain implementations of Icon for the Macintosh, MS-DOS, many UNIX systems, and VAX/VMS. The remainder of this report briefly describes the highlights of Icon. For a complete description, see References 1 and 2.

Expression Evaluation

2.1 Conditional Expressions
In Icon there are conditional expressions that may succeed and produce a result, or may fail and not produce any result. An example is the comparison operation
i > j
which succeeds (and produces the value of j) provided that the value of i is greater than the value of j, but fails otherwise. Similarly,
i > j > k
succeeds if the value of j is between i and k.
The success or failure of conditional operations is used instead of Boolean values to drive control structures in Icon. An example is
if i > j then k := i else k := j
which assigns the value of i to k if the value of i is greater than the value of j, but assigns the value of j to k otherwise.
The usefulness of the concepts of success and failure is illustrated by find(s1,s2), which fails if s1 does not occur as a substring of s2. Thus
if i := find("or",line) then write(i)
writes the position at which "or" occurs in line, if it occurs, but does not write a value if it does not occur.
Many expressions in Icon are conditional. An example is read(), which produces the next line from the input file, but fails when the end of the file is reached. The following expression is typical of programming in Icon and illustrates the integration of conditional expressions and conventional control structures:
while line := read() do
write(line)
This expression copies the input file to the output file.
If an argument of a function fails, the function is not called, and the function call fails as well. This "inheritance" of failure allows the concise formulation of many programming tasks. Omitting the optional do clause in while-do, the previous expression can be rewritten as
while write(read())
2.2 Generators
In some situations, an expression may be capable of producing more than one result. Consider
sentence := "Store it in the neighboring harbor"
find("or", sentence)
Here "or" occurs in sentence at positions 3, 23, and 33. Most programming languages treat this situation by selecting one of the positions, such as the first, as the result of the expression. In Icon, such an expression is a generator and is capable of producing all three positions.
The results that a generator produces depend on context. In a situation where only one result is needed, the first is produced, as in
i := find("or", sentence)
which assigns the value 3 to i.
If the result produced by a generator does not lead to the success of an enclosing expression, however, the generator is resumed to produce another value. An example is
if (i := find("or", sentence)) > 5 then write(i)
Here the first result produced by the generator, 3, is assigned to i, but this value is not greater than 5 and the comparison operation fails. At this point, the generator is resumed and produces the second position, 23, which is greater than 5. The comparison operation then succeeds and the value 23 is written. Because of the inheritance of failure and the fact that comparison operations return the value of their right argument, this expression can be written in the following more compact form:
write(5 < find("or", sentence))
Goal-directed evaluation is inherent in the expression evaluation mechanism of Icon and can be used in arbitrarily complicated situations. For example,
find("or", sentence1) = find("and", sentence2)
succeeds if "or" occurs in sentence1 at the same position as "and" occurs in sentence2.
A generator can be resumed repeatedly to produce all its results by using the every-do control structure. An example is
every i := find("or", sentence)
do write(i)
which writes all the positions at which "or" occurs in sentence. For the example above, these are 3, 23, and 33.
Generation is inherited like failure, and this expression can be written more concisely by omitting the optional do clause:
every write(find("or", sentence))
There are several built-in generators in Icon. One of the most frequently used of these is
i to j
which generates the integers from i to j. This generator can be combined with every-do to formulate the traditional for-style control structure:
every k := i to j do
f(k)
Note that this expression can be written more compactly as
every f(i to j)
There are several other control structures related to generation. One is alternation,
expr1 | expr2
which generates the results of expr1 followed by the results of expr2. Thus
every write(find("or", sentence1) |
find("or", sentence2))
writes the positions of "or" in sentence1 followed by the positions of "or" in sentence2. Again, this sentence can be written more compactly by using alternation in the second argument of find():
every write(find("or", sentence1 | sentence2))
Another use of alternation is illustrated by
(i | j | k) = (0 | 1)
which succeeds if any of i, j, or k has the value 0 or 1.
Procedures can be used to add generators to Icon's built-in repertoire. For example,
procedure findodd(s1, s2)
every i := find(s1, s2) do
if i % 2 = 1 then suspend i
end
is a procedure that generates the odd-valued positions at which s1 occurs in s2. The suspend control structure returns a value from the procedure, but leaves it in suspension so that it can be resumed for another value. When the loop terminates, control flows off the end of the procedure without producing another value.

String Scanning

For complicated operations, the bookkeeping involved in keeping track of positions in strings becomes burdensome and error prone. Icon has a string scanning facility that is manages positions automatically. Attention is focused on a current position in a string as it is examined by a sequence of operations.
The string scanning operation has the form
s ? expr
where s is the subject string to be examined and expr is an expression that performs the examination. A position in the subject, which starts at 1, is the focus of examination.
Matching functions change this position. One matching function, move(i), moves the position by i and produces the substring of the subject between the previous and new positions. If the position cannot be moved by the specified amount (because the subject is not long enough), move(i) fails. A simple example is
line ? while write(move(2))
which writes successive two-character substrings of line, stopping when there are no more characters.
Another matching function is tab(i), which sets the position in the subject to i and also returns the substring of the subject between the previous and new positions. For example,
line ? if tab(10) then write(tab(0))
first sets the position in the subject to 10 and then to the end of the subject, writing the remaining characters. Note that no value is written if the subject is not long enough.
String analysis functions such as find() can be used in string scanning. In this context, the string that they operate on is not specified and is taken to be the subject. For example,
line ? while write(tab(find("or")))
do move(2)
writes all the substrings of line prior to occurrences of "or". Note that find() produces a position, which is then used by tab() to change the position and produce the desired substring. The move(2) skips the "or" that is found.
Another example of the use of string analysis functions in scanning is
line ? while tab(upto(&letters)) do
write(tab(many(&letters)))
which writes all the words in line.
As illustrated in the examples above, any expression may occur in the scanning expression.

Structures

Icon supports several kinds of structures with different organizations and access methods. Lists are linear structures that can be accessed both by position and by stack and queue functions. Sets are collections of arbitrary values with no implied ordering. Tables provide an associative lookup mechanism.
4.1 Lists
While strings are sequences of characters, lists in Icon are sequences of values of arbitrary types. Lists are created by enclosing the lists of values in brackets. An example is
car1 := ["buick", "skylark", 1978, 2450]
in which the list car1 has four values, two of which are strings and two of which are integers. Note that the values in a list need not all be of the same type. In fact, any kind of value can occur in a list -- even another list, as in
inventory := [car1, car2, car3, car4]
Lists also can be created by
L := list(i, x)
which creates a list of i values, each of which has the value x.
The values in a list can be referenced by position. Thus,
car1[4] := 2400
changes the last value in car1 to 2400. A reference that is out of the range of the list fails. For example,
write(car1[5])
fails.
The values in a list L are generated by !L. Thus
every write(!L)
writes all the values in L.
Lists can be manipulated like stacks and queues. The function push(L, x) adds the value of x to the left end of the list L, automatically increasing the size of L by one. Similarly, pop(L) removes the leftmost value from L, automatically decreasing the size of L by one, and produces the removed value.
4.2 Sets
A set is a collection of values. An empty set is created by set(). Alternatively, set(L) produces a set with the values in the list L. For example,
S := set([1, "abc", []])
assigns to S a set that contains the integer 1, the string "abc", and an empty list.
The set operations of union, intersection, and difference are provided. The function member(S, x) succeeds if x is a member of the set S but fails otherwise. The function insert(S, x) adds x to the set S, while delete(S, x) removes x from S. A value only can occur once in a set, so insert(S, x) has no effect if x is already in S. !S generates the members of S.
A simple example of the use of sets is given by the following segment of code, which lists all the different words that appear in the input file:
words := set()
while line := read() do
line ? while tab(upto(&letters)) do
insert(words, tab(many(&letters)))
every write(!words)
4.3 Tables
Tables are sets of pairs each of which consists of a key and a corresponding value. The key and its corresponding value may be of any type, and the value for any key can be looked up automatically. Thus, tables provide a form of associative access in contrast with the positional access to values in lists.
A table is created by an expression such as
symbols := table(0)
which assigns to symbols a table with the default value 0. The default value is used for keys that are not assigned another value. Subsequently, symbols can be referenced by any key, such as
symbols["there"] := 1
which assigns the value 1 to the key "there" in symbols.
Tables grow automatically as new keys are added. For example, the following program segment produces a table containing a count of the words that appear in the input file:
words := table(0)
while line := read() do
line ? while tab(upto(&letters)) do
words[tab(many(&letters))] +:= 1
Here the default value for each word is 0, as given in table(0), and +:= is an augmented assignment operation used to increment the values. There are augmented assignment operations for all binary operators.
A list can be obtained from a table T by the function sort(T, 1). The form of the list depends on the value of i. For example, if i is 3, the list contains alternate keys and their corresponding values in T. For example,
wordlist := sort(words, 3)
while write(pop(wordlist), " : ", pop(wordlist))
writes the words and their counts from the table words.

Graphics Facilities

Icon supports high-level graphics facilities:
Windows can be opened and closed as desired.
Text can be written to windows in a variety of type faces and sizes, including proportional-width faces.
Characters from the keyboards can be processed as they are typed.
Points, lines, polygons, circles, ares, and smooth curves can be freely mixed with text.
Colors can be used for both text and graphics.
Image files can be read and written.
For more information, see Reference 3.

An Example

The following program, which produces a concordance of the words from an input file, illustrates typical Icon programming techniques. Although not all the features in this program are described in previous sections, the general idea should be clear.
global uses, lineno, width
procedure main(args)
width := 15 # width of word field
uses := table()
lineno := 0
every tabulate(words()) # tabulate all citations
output() # print the citations
end
# Add line number to citations for word
#
procedure tabulate(word)
/uses[word] := set()
insert(uses[word], lineno)
return
end
# Generate words
#
procedure words()
while line := read() do {
lineno +:= 1
write(right(lineno, 6), " ", line)
map(line) ? while tab(upto(&letters)) do {
s := tab(many(&letters))
if *s >= 3 then suspend s# skip short words
}
}
end
# Print the results
#
procedure output()
write() # blank line
uses := sort(uses, 3) # sort citations
while word := get(uses) do {
line := ""
numbers := sort(get(uses))
while line ||:= get(numbers) || ", "
write(left(word, width), line[1:-2])
}
end
The program reads a line, writes it out with an identifying line number, and processes every word in the line. Words less than three characters long are considered to be "noise" and are discarded. A table, uses, is keyed by the words. Every key has a corresponding set of line numbers. The first time a word is encountered, a new set is created for it. The line number is inserted in any event. Since a value can be in a set only once, duplicate line numbers are suppressed automatically.
After all the input has been read, the table of words is sorted by key. Each corresponding set of line numbers is sorted and the line numbers are appended to the line to be written.
For example, if the input file is
On the Future!-how it tells
Of the rapture that impells
To the swinging and the ringing
Of the bells, bells, bells-
Of the bells, bells, bells, bells,
Bells, bells, bells-
To the rhyming and the chiming of the bells!
the output is
1 On the Future!-how it tells
2 Of the rapture that impells
3 To the swinging and the ringing
4 Of the bells, bells, bells-
5 Of the bells, bells, bells, bells,
6 Bells, bells, bells-
7 To the rhyming and the chiming of the bells!
and 3, 7
bells 4, 5, 6, 7
chiming 7
future 1
how 1
impells 2
rapture 2
rhyming 7
ringing 3
swinging 3
tells 1
that 2
the 1, 2, 3, 4, 5, 7
Acknowledgement
Icon was designed by the the author in collaboration with Dave Hanson, Tim Korb, Cary Coutant, and Steve Wampler. Many other persons have contributed to its development. The current implementation is based on the work of Cary Coutant and Steve Wampler with recent contributions by Bill Mitchell, Janalee O'Bagy, Gregg Townsend, Ken Walker, and Clint Jeffery.
References
1. R. E. Griswold and M. T. Griswold, The Icon Programming Language, Prentice-Hall, Inc., Englewood Cliffs, NJ, second edition, 1990.
2. R. E. Griswold, C. L. Jeffery and G. M. Townsend, Version 9.3 of the Icon Programming Language, The Univ. of Arizona Icon Project Document IPD278, 1995.
3. G. M. Townsend, R. E. Griswold and C. L. Jeffery, Graphics Facilities for the Icon Programming Language; Version 9.3, The Univ. of Arizona Icon Project Document IPD281, 1995.

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