《Beginning Mac OS X Game Development with Cocoa》是Apress出版的圖書,作者是David Hill
基本介紹
- 書名:Beginning Mac OS X Game Development with Cocoa
- 作者:David Hill
- 出版社:Apress
- 出版時間:2010年10月23日
- 頁數:350 頁
- 定價:39.99 美元
- 裝幀:Paperback
- ISBN:9781430231653
內容簡介
Calling all Mac OS X software developers! It’s no secret that the big business game developers have been ignoring our favorite computing platform. But now that the iPhone OS has created a renaissance of independent game development, what better time to create the next great game for Mac OS X? Beginning Mac OS X Game Development with Cocoa is more than a comprehensive int...(展開全部) Calling all Mac OS X software developers! It’s no secret that the big business game developers have been ignoring our favorite computing platform. But now that the iPhone OS has created a renaissance of independent game development, what better time to create the next great game for Mac OS X? Beginning Mac OS X Game Development with Cocoa is more than a comprehensive introduction to game programming using Cocoa. It’s both a game theory primer and hands-on guide, taking you from gaming basics to ripsnorting techniques that will make the world quake at your command. As a Mac programmer you are luckyCocoa provides all the foundation you need to build pretty much any game you can dream up. You'll take advantage of the application frameworks with its extensive library of support classes, so that you can keep your code clean, concise, and well optimized. As a result you'll spend less time debugging and more time adding features thatmake your games cool, addictive, and totally unique. What you'll learn Basic game theory with a Mac OS X flavor Proper game programming practice, includingGame Design, Prototyping, and Refactoring The right Cocoa classes to use to write efficient, responsive code How to liven up all the action with Core Animation Multiplayer interaction and networking withBonjour and wi-fi Detailed user interface skills What you need to take your Mac OS X game to the iPhone and iPadWho this book is for This book is intended for a wide range of developers interested in the

